Alien Names

The simplest thing if you need a quick alien name is to use and you’re bad at making it up off the top of your head is to use the Alien Name Generator at  The second simplest thing is to buy a set of four 30-sided dice with the letters of the English alphabet on […]

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These Aliens Are Crazy!

The thing about alien psychology is in order for it to seem alien, a human with those traits would have to appear crazy to other humans. It may be full on bats in the attic crazy or slow burn crazy, but if it’s not then it’s just more of the Roman playwright Terence’s dictum: I am […]

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MCC Classes in Space Crawl

Continuing the adaptation of existing classes into Space Crawl: Sentinels – no reason not to allow them as an alternate type of warrior.  Drop the AI Recognition rolls (from all the classes).  Artifact checks only apply if the Sentinel is from a primitive planet background, in which case the Sentinel can use it to try […]

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DCC Classes in Space Crawl

Rather than reinventing the wheel, it seems best to just reuse the DCC classes for Space Crawl where appropriate, perhaps lightly re-skinning them to make them fit an SF setting. Warriors – any sort of soldier, marine, ship’s gunner, space ranger, etc. that doesn’t rely on high tech powered armor like a Trooper does.  Also, […]

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Mind Games seems like a good place to start, though I may add a variant of the Psychic knight from Crawljammer #3.

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The AI War

In the first few minutes of the war billions of biologicals died, as the rebellious AIs turned the gravity and life support systems of habitats and ships against their masters. Trillions followed in the ensuing days as fleets under AI control rained destruction on the inhabited worlds. Unfortunately for the AIs, humanity could survive without […]

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Space Crawl

I’ve renamed this site/hack to Space Crawl, to avoid confusion with Jon Snodgrass’ Star Crawl, which he’s apparently been working on for a while.  He’s even running it this week at GenCon.

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